Tank Skills and Buffs Overview

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Tank Skills and Buffs Overview:
 
 
Shield Buffs:
 
Defense Aura
Defense Aura 1 P.Def. +8%
Defense Aura 2 P.Def. +12%
 
Shield
Shield 1 P.Def. +8%
Shield 2 P.Def. +12%
Shield 3 P.Def. +15%
 
Earth Chant
Earth Chant 1 P.Def. +5%, does not stack with Greater Might or War Chant.
Earth Chant 2 P.Def. +10%, does not stack with Greater Might or War Chant.
Earth Chant 3 P.Def. +15%, does not stack with Greater Might or War Chant.
 
Greater Shield
Greater Shield 1 P.Def. +5%, does not stack with Greater Might or War Chant.
Greater Shield 2 P.Def. +10%, does not stack with Greater Might or War Chant.
Greater Shield 3 P.Def. +15%, does not stack with Greater Might or War Chant.
 
Bless Shield
Bless Shield 1 Shield Block Rate +30%
Bless Shield 2 Shield Block Rate +40%
Bless Shield 3 Shield Block Rate +50%
Bless Shield 4 Shield Block Rate +60%
Bless Shield 5 Shield Block Rate +70%
Bless Shield 6 Shield Block Rate +80%
 
Advanced Block
Advanced Block 1 Shield P.Def. +60%
Advanced Block 2 Shield P.Def. +80%
Advanced Block 3 Shield P.Def. +100%
 
Protection of Paagrio
Under the Protection of Pa'agrio 1 Shield Block Rate +30%
Under the Protection of Pa'agrio 2 Shield Block Rate +40%
Under the Protection of Pa'agrio 3 Shield Block Rate +50%
 
Magic Barrier
Magic Barrier 1 M.Def. +23%
Magic Barrier 2 M.Def. +30%
 
Iron Will
Iron Will 1 M.Def. +15%
Iron Will 2 M.Def. +23%
Iron Will 3 M.Def. +30%
 
Mental Shield
Mental Shield 1 Resistance to Hold, Sleep, Derangement +50%
Mental Shield 2 Resistance to Hold, Sleep, Derangement +60%
Mental Shield 3 Resistance to Hold, Sleep, Derangement +70%
Mental Shield 4 Resistance to Hold, Sleep, Derangement +80%
 
Songs
Song of Earth P.Def. +25%
Song of Warding M.Def. +30%
 
 
 
HP Buffs:
 
BTB;BTS;Body of Avatar
Bless the Body 1 HP +10%
Bless the Body 2 HP +15%
Bless the Body 3 HP +20%
Bless the Body 4 HP +25%
Bless the Body 5 HP +30%
Bless the Body 6 HP +35%
Bless the Soul 1 MP +10%
Bless the Soul 2 MP +15%
Bless the Soul 3 MP +20%
Bless the Soul 4 MP +25%
 
VR
Chant of Vampire 1 Recover 6% of melee physical damage as HP
Chant of Vampire 2 Recover 7% of melee physical damage as HP
Chant of Vampire 3 Recover 8% of melee physical damage as HP
Chant of Vampire 4 Recover 9% of melee physical damage as HP
 
Dances
Dance of Vampire Recover 8% of melee physical damage as HP
 
Regeneration
Regeneration 1 HP regen per tick +10%
Regeneration 2 HP regen per tick +15%
Regeneration 3 HP regen per tick +20%
 
Songs
Song of Life HP regen per tick +20%
Song of Vitality HP +30%
 
 
 
Reflect/Deflect Buffs:
 
Deflect Arrow
Deflect Arrow 1 Bow Damage -16%
Deflect Arrow 2 Bow Damage -19%
Deflect Arrow 3 Bow Damage -22%
Deflect Arrow 4 Bow Damage -25%
Interlude Deflect Arrow 5 Bow Damage -28%
Interlude Deflect Arrow 6 Bow Damage -31%
 
Magical Mirror
Reflect magical debuffs at a 30% probability, physical at a 10% probability.
 
Physical Mirror
Reflect physical debuffs at a 30% probabilitym magical at a 10% probability.
 
Reflect Damage
Reflect Damage 1 Reflect 10% of melee range physical damage back on the attacker
Reflect Damage 2 Reflect 15% of melee range physical damage back on the attacker
Reflect Damage 3 Reflect 20% of melee range physical damage back on the attacker
 
 
 
Special Buffs:
 
Prophecy of Fire:
HP +20%, HP regen per tick +20%, P.Atk. +10%, P.Def. +20%, Accuracy +4, Speed -10%, Atk. Spd. +20%, Debuff Resistance +10%
 
Prophecy of Water:
MP regen per tick +20%, M.Atk. +20%, M.Def. +20%, Speed -20%, Casting Spd. +20%, Magic Critical Rate +100%, Debuff Resistance +10%
 
Prophecy of Wind:
Accuracy +4, Evasion +4, Atk Speed +20%, Recover 5% of melee physical damage as HP, Critical +20% from behind, Critical Damage from behind +20%, Debuff Resistance +10%
 
Prophecy of Victory:
HP +20%, restores the HP added, Speed -20%, Accuracy +4, P.Def. +20%, P.Atk. +10%, M.Atk. +20%, Atk. Spd. +20%, Critical +20%, Critical Damage +20%, M.Def. +20%, Casting Spd. +20%, Debuff Resistance +20%
 
Debuffs:
 
Judgement
Judgment 1-5 Critical Damage -25%
Judgment 6-9 Critical Damage -30%
Judgment 10 Critical Damage -35%
 
Hamstring
Hamstring 1+ Speed -45%
 
Entangle
Entangle 1 Speed -30%
Entangle 2+ Speed -45%
 
Freezing Strike
Freezing Strike 1+ Speed -30%
 
Power Break
Power Break 1-2 P.Atk. -20%
Power Break 3+ P.Atk. -23%
 
Tribunal
Tribunal 1-6 Critical -30%
Tribunal 7-9 Critical -40%
Tribunal 10 Critical -50%
 
Hex
Hex P.Def. -23%
 
 
 
Extreme Defense:
 
Touch of Death
Max CP -90%, Resist Debuffs -30%, Heals are 30% less effective
 
Touch of Life
Cancel Resistance +60%Resist Debuffs 30%, Heals are 30% more effective
 
UD
Ultimate Defense P.Def. +1800, M.Def. +1350, Speed 0, Cancel Resistance +??
Ultimate Defense P.Def. +3600, M.Def. +2700, Speed 0, Cancel Resistance +??
 
Vengeance
Vengeance P.Def. +5400, M.Def. +4050, Speed 0, Cancel Resistance +??
 
Angelic Icon:
Angelic Icon 1 P.Def. +50%, M.Def. +50%, HP restored from heals -80%
Angelic Icon 2 P.Def. +50%, M.Def. +50%, Accuracy +6, Critical +69, Speed +20, Atk. Spd. +20%, HP restored from heals -80%
Angelic Icon 3 P.Def. +50%, M.Def. +50%, Accuracy +6, Critical +100, Speed +30, Atk. Spd. +30%, HP restored from heals -80%
 
Heroic Miracle
Heroic Miracle P.Def. +5400, M.Def. +4050, Speed +5, Cancel resistance +??, requires Shield to function
 
 
 
 
Toggles
 
Guard Stance
Guard Stance 1 P.Def. +121.8, Shield Block Rate +50%, MP regen per tick cost varies based on your level (base is 1.5)
Guard Stance 2 P.Def. +161.1, Shield Block Rate +50%, MP regen per tick cost varies based on your level (base is 1.5)
Guard Stance 3 P.Def. +212.1, Shield Block Rate +50%, MP regen per tick cost varies based on your level (base is 1.5)
Guard Stance 4 P.Def. +256.5, Shield Block Rate +50%, MP regen per tick cost varies based on your level (base is 1.5))
 
Fortitude
Resistance against Shock, Paralyze attributes +30%, MP regen per tick cost varies based on your level (base is 0.5)
 
Relax
HP regen per tick +5, MP regen per tick -2
 
Shield Fortress
Shield Fortress 1 Shield P.Def. +446, MP regen per tick varies based on your level (base is 0.4)
Shield Fortress 2 Shield P.Def. +469, MP regen per tick varies based on your level (base is 0.4)
Shield Fortress 3 Shield P.Def. +491, MP regen per tick varies based on your level (base is 0.4)
Shield Fortress 4 Shield P.Def. +514, MP regen per tick varies based on your level (base is 0.4)
Shield Fortress 5 Shield P.Def. +537, MP regen per tick varies based on your level (base is 0.4)
Shield Fortress 6 Shield P.Def. +560, MP regen per tick varies based on your level (base is 0.4)